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The Culture's ship Minds

A sibling set for 9 agents. Iain M. Banks' Culture novels give sentient starship Minds self-chosen names that encode the ship's personality; two of these are the same ships SpaceX borrowed for its drone ships. Banks let his ship Minds name themselves, at length. SpaceX borrowed two. Yours may borrow the rest, though the wheel will have to abbreviate.

  1. 1Just Read the InstructionsGeneral Contact Unit, The Player of Games
  2. 2Of Course I Still Love YouGeneral Contact Unit, The Player of Games
  3. 3Experiencing a Significant Gravitas ShortfallAppears in Look to Windward
  4. 4Sleeper ServiceAppears in Excession
  5. 5Gray AreaAppears in Excession
  6. 6Problem ChildAppears in Excession
  7. 7Serious Callers OnlyAppears in Excession
  8. 8Liveware Problem
  9. 9Fate Amenable to ChangeGeneral Contact Unit appearing in Excession

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Source: Culture series (Wikipedia), linked.